Boss Rush in the Night (WIP)
In this project I worked on everything involving the bosses including: modeling, texturing, particle effects, and programming all of the attack patterns.
Technologies Used:
Unity
C#
Git
Blender
In this project I worked on everything involving the bosses including: modeling, texturing, particle effects, and programming all of the attack patterns.
Technologies Used:
Unity
C#
Git
Blender