Rythm Blues

This was a solo Game of the Week project to help learn Unreal 4. The theme was “It’s good to be bad” so I created a rhythm game where you have to hit any note except which one is correct. I created everything myself except the music and the particle effects.

Technologies Used:

  • Unreal Engine 4 (Blueprints)

 
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Unreal - Music Room

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Unity - Neon Knights