VR Gunner

This was a group project I worked on at an event called Hack the U, which was held at the University of Utah. We had just under 24 hours to create something from scratch. We wanted to challenge ourselves by creating something in VR and this was the result. In this project I worked on the generation of the canyon, the spawning of the enemies, and the game start/end logic.

Technologies Used:

  • Unity 3D

  • SteamVR

  • Git

  • Blender

 
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Unity - VR Capstone

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Unity - Power Pong